<------------------------------------------------------------------------------------------------------------------------>
+ Secondly make sure TABS are set to 8 characters. The following should be a vertical
+ line. If not, sort out your tabs.
+
+ |
+ |
+ |
+
+ Thirdly I assume that your screen is at least 50 characters high.
+
ASSEMBLING ----------------------------------------------------------------------
If you want to actually run this FORTH, rather than just read it, you will need Linux on an
In FORTH as you will know, functions are called "words", as just as in other languages they
have a name and a definition. Here are two FORTH words:
- : DOUBLE 2 * ; \ name is "DOUBLE", definition is "2 *"
+ : DOUBLE DUP + ; \ name is "DOUBLE", definition is "DUP +"
: QUADRUPLE DOUBLE DOUBLE ; \ name is "QUADRUPLE", definition is "DOUBLE DOUBLE"
Words, both built-in ones and ones which the programmer defines later, are stored in a dictionary
LATEST to point to the new word). We'll see precisely these functions implemented in
assembly code later on.
- INDIRECT THREADED CODE ----------------------------------------------------------------------
+ One interesting consequence of using a linked list is that you can redefine words, and
+ a newer definition of a word overrides an older one. This is an important concept in
+ FORTH because it means that any word (even "built-in" or "standard" words) can be
+ overridden with a new definition, either to enhance it, to make it faster or even to
+ disable it. However because of the way that FORTH words get compiled, which you'll
+ understand below, words defined using the old definition of a word continue to use
+ the old definition. Only words defined after the new definition use the new definition.
+
+ DIRECT THREADED CODE ----------------------------------------------------------------------
Now we'll get to the really crucial bit in understanding FORTH, so go and get a cup of tea
or coffee and settle down. It's fair to say that if you don't understand this section, then you
So if after reading this section a few times you don't understand it, please email me
(rich@annexia.org).
-
+ Let's talk first about what "threaded code" means. Imagine a peculiar version of C where
+ you are only allowed to call functions without arguments. (Don't worry for now that such a
+ language would be completely useless!) So in our peculiar C, code would look like this:
+
+ f ()
+ {
+ a ();
+ b ();
+ c ();
+ }
+
+ and so on. How would a function, say 'f' above, be compiled by a standard C compiler?
+ Probably into assembly code like this. On the right hand side I've written the actual
+ 16 bit machine code.
+
+ f:
+ CALL a E8 08 00 00 00
+ CALL b E8 1C 00 00 00
+ CALL c E8 2C 00 00 00
+ ; ignore the return from the function for now
+
+ "E8" is the x86 machine code to "CALL" a function. In the first 20 years of computing
+ memory was hideously expensive and we might have worried about the wasted space being used
+ by the repeated "E8" bytes. We can save 20% in code size (and therefore, in expensive memory)
+ by compressing this into just:
+
+ 08 00 00 00 Just the function addresses, without
+ 1C 00 00 00 the CALL prefix.
+ 2C 00 00 00
+ Of course this code won't run directly any more. Instead we need to write an interpreter
+ which takes each pair of bytes and calls it.
+ On an i386 machine it turns out that we can write this interpreter rather easily, in just
+ two assembly instructions which turn into just 3 bytes of machine code. Let's store the
+ pointer to the next word to execute in the %esi register:
+ 08 00 00 00 <- We're executing this one now. %esi is the _next_ one to execute.
+ %esi -> 1C 00 00 00
+ 2C 00 00 00
+ The all-important x86 instruction is called LODSL (or in Intel manuals, LODSW). It does
+ two things. Firstly it reads the memory at %esi into the accumulator (%eax). Secondly it
+ increments %esi by 4 bytes. So after LODSL, the situation now looks like this:
+ 08 00 00 00 <- We're still executing this one
+ 1C 00 00 00 <- %eax now contains this address (0x0000001C)
+ %esi -> 2C 00 00 00
+ Now we just need to jump to the address in %eax. This is again just a single x86 instruction
+ written JMP *(%eax). And after doing the jump, the situation looks like:
+ 08 00 00 00
+ 1C 00 00 00 <- Now we're executing this subroutine.
+ %esi -> 2C 00 00 00
+ To make this work, each subroutine is followed by the two instructions 'LODSL; JMP *(%eax)'
+ which literally make the jump to the next subroutine.
+
+ And that brings us to our first piece of actual code! Well, it's a macro.
*/
/* NEXT macro. */
jmp *(%eax)
.endm
+/* The macro is called NEXT. That's a FORTH-ism. It expands to those two instructions.
+
+ Every FORTH primitive that we write has to be ended by NEXT. Think of it kind of like
+ a return.
+
+ The above describes what is known as direct threaded code.
+
+ To sum up: We compress our function calls down to a list of addresses and use a somewhat
+ magical macro to act as a "jump to next function in the list". We also use one register (%esi)
+ to act as a kind of instruction pointer, pointing to the next function in the list.
+
+ I'll just give you a hint of what is to come by saying that a FORTH definition such as:
+
+ : QUADRUPLE DOUBLE DOUBLE ;
+
+ actually compiles (almost, not precisely but we'll see why in a moment) to a list of
+ function addresses for DOUBLE, DOUBLE and a special function called EXIT to finish off.
+
+ At this point, REALLY EAGLE-EYED ASSEMBLY EXPERTS are saying "JONES, YOU'VE MADE A MISTAKE!".
+
+ I lied about JMP *(%eax).
+
+ INDIRECT THREADED CODE ----------------------------------------------------------------------
+
+ It turns out that direct threaded code is interesting but only if you want to just execute
+ a list of functions written in assembly language. So QUADRUPLE would work only if DOUBLE
+ was an assembly language function. In the direct threaded code, QUADRUPLE would look like:
+
+ +------------------+
+ | addr of DOUBLE --------------------> (assembly code to do the double)
+ +------------------+ NEXT
+ %esi -> | addr of DOUBLE |
+ +------------------+
+
+ We can add an extra indirection to allow us to run both words written in assembly language
+ (primitives written for speed) and words written in FORTH themselves as lists of addresses.
+
+ The extra indirection is the reason for the brackets in JMP *(%eax).
+
+ Let's have a look at how QUADRUPLE and DOUBLE really look in FORTH:
+
+ : QUADRUPLE DOUBLE DOUBLE ;
+
+ +------------------+
+ | codeword | : DOUBLE DUP + ;
+ +------------------+
+ | addr of DOUBLE ---------------> +------------------+
+ +------------------+ | codeword |
+ | addr of DOUBLE | +------------------+
+ +------------------+ | addr of DUP --------------> +------------------+
+ | addr of EXIT | +------------------+ | codeword -------+
+ +------------------+ %esi -> | addr of + --------+ +------------------+ |
+ +------------------+ | | assembly to <-----+
+ | addr of EXIT | | | implement DUP |
+ +------------------+ | | .. |
+ | | .. |
+ | | NEXT |
+ | +------------------+
+ |
+ +-----> +------------------+
+ | codeword -------+
+ +------------------+ |
+ | assembly to <------+
+ | implement + |
+ | .. |
+ | .. |
+ | NEXT |
+ +------------------+
+
+ This is the part where you may need an extra cup of tea/coffee/favourite caffeinated
+ beverage. What has changed is that I've added an extra pointer to the beginning of
+ the definitions. In FORTH this is sometimes called the "codeword". The codeword is
+ a pointer to the interpreter to run the function. For primitives written in
+ assembly language, the "interpreter" just points to the actual assembly code itself.
+
+ In words written in FORTH (like QUADRUPLE and DOUBLE), the codeword points to an interpreter
+ function.
+
+ I'll show you the interpreter function shortly, but let's recall our indirect
+ JMP *(%eax) with the "extra" brackets. Take the case where we're executing DOUBLE
+ as shown, and DUP has been called. Note that %esi is pointing to the address of +.
+
+ The assembly code for DUP eventually does a NEXT. That:
+
+ (1) reads the address of + into %eax %eax points to the codeword of +
+ (2) increments %esi by 4
+ (3) jumps to the indirect %eax jumps to the address in the codeword of +,
+ ie. the assembly code to implement +
+
+
+
+
+
+
+
/* Macros to deal with the return stack. */
.macro PUSHRSP reg
lea -4(%ebp),%ebp // push reg on to return stack